SProt Client Mode State Diagram

Client side of sprot is finally ready too. Well, at least main logic is defined. While I was at it I understood that sequence numbers of data frames will be needed to resolve situations when server accepted a frame X and sent an ack but client did not receive this ack from server  for whatever reason and retransmitted the same X frame. In a such situation the server should just ignore the frame and answer with ack again.

Introduction of the sequence numbers caused some changes on diagrams posted previously, so those posts were updated. The sequence number will be reset each time mode switch frame is received and mode switch is performed, also because it’s only a single byte sequence number will be reset to 0 after reaching value of 255.
sprot client states